Its time to talk to customer below is a basic outline so you can interview your competitors customers and ask them about your competitors pain and pleasure points.
29
Non-binary
Austin, Texas
Bachelor’s Degree in Fine Arts
$40,000 - $65,000
Single
Its time to talk to customer below is a basic outline so you can interview your competitors customers and ask them about your competitors pain and pleasure points.
Freelance 3D Designer & Illustrator
Works from a home studio with occasional collaborations at coworking spaces.
Passionate about creating digital art, attending comic conventions, and gaming with friends.
Starts their day sketching or brainstorming design ideas. Spends afternoons refining 3D models and engaging with creative communities online.
Values platforms offering exposure and monetization opportunities over upfront profits.
Its time to talk to customer below is a basic outline so you can interview your competitors customers and ask them about your competitors pain and pleasure points.
Wants to gain recognition in the 3D design community and expand their online portfolio.
Aspires to collaborate with established brands or launch their own figurine collection.
Creative freedom, the excitement of seeing their designs come to life, and connecting with an appreciative audience.
Its time to talk to customer below is a basic outline so you can interview your competitors customers and ask them about your competitors pain and pleasure points.
Could be hesitant due to lack of knowledge about profit-sharing models or voting systems.
‘Existing platforms feel impersonal, and I don’t get enough engagement or feedback from fans.’
Its time to talk to customer below is a basic outline so you can interview your competitors customers and ask them about your competitors pain and pleasure points.
Through social media, creative forums, and word of mouth from other designers.
Needs clarification on revenue-sharing models and platform terms.
Its time to talk to customer below is a basic outline so you can interview your competitors customers and ask them about your competitors pain and pleasure points.
Marvel, Funko, and independent creators like Beeple.
Friendly, casual, and supportive of emerging talent.
You can now Generate either the Empathy map or customer journey map for Persona 1
Its time to talk to customer below is a basic outline so you can interview your competitors customers and ask them about your competitors pain and pleasure points.
29
Female
Portland, Oregon, USA
Bachelor’s Degree in Fine Arts
$40,000 - $60,000
Single, lives with a roommate
Its time to talk to customer below is a basic outline so you can interview your competitors customers and ask them about your competitors pain and pleasure points.
Freelance 3D Designer & Illustrator
Remote, home-based studio
A passionate designer who spends free time sketching character concepts, joining gaming communities, and attending local creative meetups.
Its time to talk to customer below is a basic outline so you can interview your competitors customers and ask them about your competitors pain and pleasure points.
Begins mornings brainstorming designs, afternoons are spent on client work or creating personal projects, and evenings involve engaging with online creative communities or exploring new tools.
Prefers affordable, yet professional tools; actively compares features; highly values tools that help her get exposure for her art.
Its time to talk to customer below is a basic outline so you can interview your competitors customers and ask them about your competitors pain and pleasure points.
Wants to become a renowned figurine designer and create designs that resonate with a passionate community.
Dreams of launching a self-sustaining design studio and collaborating with big-name brands in the collectible industry.
The appreciation of her creative vision, the chance to collaborate with fans, and the financial freedom to focus solely on her artistry.
Its time to talk to customer below is a basic outline so you can interview your competitors customers and ask them about your competitors pain and pleasure points.
Concerns about how much commission the platform takes, unclear terms around ownership rights, or fear of low engagement from fans.
Many platforms feel impersonal or prioritize bigger creators instead of emerging talent.
Its time to talk to customer below is a basic outline so you can interview your competitors customers and ask them about your competitors pain and pleasure points.
Through recommendations in design forums, social media posts, and word of mouth from fellow artists.
Wants assurances about fair compensation, ease of use, and overall impact on her brand visibility.
Its time to talk to customer below is a basic outline so you can interview your competitors customers and ask them about your competitors pain and pleasure points.
Looks up to brands like Adobe, Wacom, and creative platforms like Shapeways or Threadless.
Creative, inspiring, and community-focused – avoids corporate tones.
Create Persona Number 2, then you can create the Empathy Map and Customer Journey Map
You can now Generate either the Empathy map or customer journey map for Persona 2
Its time to talk to customer below is a basic outline so you can interview your competitors customers and ask them about your competitors pain and pleasure points.
Its time to talk to customer below is a basic outline so you can interview your competitors customers and ask them about your competitors pain and pleasure points.
Its time to talk to customer below is a basic outline so you can interview your competitors customers and ask them about your competitors pain and pleasure points.
Its time to talk to customer below is a basic outline so you can interview your competitors customers and ask them about your competitors pain and pleasure points.
Its time to talk to customer below is a basic outline so you can interview your competitors customers and ask them about your competitors pain and pleasure points.
Create Persona Number 3, then you can create the Empathy Map and Customer Journey Map
You can now Generate either the Empathy map or customer journey map for Persona 2